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2010/07/14 Whoa, what happened? Everything all right?

2010/07/08 Why do brilliant ideas have to pop out of nowhere and can't be created by brainstorming!

2010/07/08 Currently at work. Besides, I finished Squario 2, and will work on releasing my games as EXE. More up my sleeve besides that :)

2010/07/08 Ah, then that's not a big problem. You could always try use some packing algorithm. Now I am curious what game are you making :P

2010/07/08 Ogmo editor is nice, but, seriously, XML based levels can take far too much space so You ought to be careful with it!


August 17, 2010
Slowly forward

As usually it happens, I have failed to meet my own decisions regarding the site. The reason is quite simple – I am to busy with current projects. Right now I am making mobile games for one company, seven out of eight projects are more or less, and my deadline burns my eyes with words twenty-second Sunday. So once we reach this date I am, quite probably, going to have a bit more free time. Actually, I am planning to, once I finish all the matters with mobile games, make a month long break from projects, so most likely I will be pimping up the site, working on one other site, and preparing Platogo versions of all my projects… And downloadable versions too. That would be it, I am still alive!

Posted by: Maurycy Zarzycki Comments: 0

July 16, 2010

I have noticed that there is quite an interest in the Ogg Vorbis library for flash which I made a “frontend” for. Later this week (or sometime around next) I will repost it on the site, so please stay tuned. On the other news, Squario 2 is up on the bidding on Flashgamelicense (if you are a sponsor check it here), right now I am working on a couple of Mobile games, and there are plans to open a flash games portal. Please expect an update in a week.


June 16, 2010

All important game pages are finished. For the next couple of days I WON’T be working on it. Lots of other project need my attention, one of them being my actual work. However there is a short list of things that are pretty likely to be done in this week, in the order of importance:

  1. Fix the GameShop module so that Cyberix and Trapdoorer are not listed as “Site Lockable”;
  2. Fill the Games page with a content;
  3. Move all the remaining files from the old server;
  4. Throw a couple of “Resources” on the proper place;
  5. Fill the Contact page;

But expect them no sooner than the weekend! For now I have to vacuum my room, make tea, play Warblade for a bit and then work on the installers / Squario 2 (yes, that’s the codename of my new secret project).

Keep Going!


June 3, 2010

And so it finally happened. I decided to move from my old hosting, Steadfast, to something better suiting my needs. I don’t want to say they are bad. In fact it is a great hosting but wordpress is too heavy for their most basics plan, to which I switched to save some money. It worked perfectly on a better one, but I am afraid the weakest was too slow to handle it.

Now I am on Bluehost. Along with the move, a redesign happened. I honestly have to say I really like the new theme, I’d like to give credit to my girlfriend and my friend, Cage (His portfolio might not yet work as it wasn’t yet moved from the old server) who greatly helped me with their constructive criticism, comments and ideas. They, and also lots and loads of luck :) .

At the moment the site is almost completely empty, it WILL! be populated with content in the following days, I might just want to take this thing slowly, no rush.

That would be it for the time being. To quote a great man from caravelgames forum, Game on!