MMG stands for Mauft Mini Games, it was supposed to be a series of short mini games which unfortunately (or fortunately) managed to spawn only one title which later was remade into a full-scale game.
MMG: Trapdoorer is a short logic game in which your objective is to remove all tiles and reach the exit. You use your mouse to point where the Being should jump, and when you jump off a tile it is then removed. The game feature four tile types:
The game consists of 12 levels which get more complex and difficult.
Everything in the game is controlled by the mouse. Sound can be toggled using a button on the game screen.
| Title: | MMG: Trapdoorer |
| Type & Language: | Flash Game, Actionscript 3.0, Flash Player 9 |
| Genre: | Puzzle, Logic |
| Dimensions: | 600×600 |
| Filesize: | 1,486 kBytes |
| Keywords: | logic, puzzle, jump, trapdoor, drop all, reach exit, short, cosmos, space, stars, relax, coffee break |
Because this game has already been released to a wide audience it is no longer subject to sponsorship.
Site-locking deals go from $5 to $60. Please refer to the Game-Shop for exact details.
The game title and idea was inspired by Deadly Rooms of Death (abbreviated to DROD) by Caravelgames. Or to be more precise, a single feature from the game – trapdoors, red tiles which dropped when you moved off them. Some time after I executed the game I learned of a C64 title Sensitive which in its essence feature identical core rule – dropping tiles. Of other games of similar genre I learned of Hex-a-Hop which is a great fun to play and features identical core rule.
Great !